#pragma once
#include "agentstate.h"

class SniperAssasinateTanksState :
	public AgentState
{
private:
	static bool targetsEliminated;
public:
	SniperAssasinateTanksState(void);
	~SniperAssasinateTanksState(void);
	Command GetCommand(MultiAgent* agent);
	static bool TargetsEliminated();
};

